Friday, September 30, 2005

FEAR multiplayer

After playing through the single player demo of FEAR I was massively impressed, it delivered brilliantly on a few ideas I felt recent big name games fell short on (namely horror, amazing physics and remarkably AI). Now the multiplayer demo is out and it really does look like this will be the must have PC game this Christmas.

The action here is very much in the quake/unreal space, expect lightning quick battles with extremely powerful weapons, a few bullets from any gun is deadly. DM, TDM and CFT modes are all offered in the demo but the basic game play is fairly similar in all of them. You are able to select from about 6 guns to spawn with and as soon as you enter the map expect to be looking for cover, standing in the open will render you dead in seconds. As per usual you will find armor, guns and power-ups scattered thought the map, and health packs are dropped by when a player is killed. That's about all there is to it really, spawn, shot, hopefully kill a few people, die, then repeat.

While it doesn't bring anything new to the table it is the first straight up DM game released on the PC for a while so that's forgivable in my books. Now I have to go play some CTF. Those who are interested can grab the demo here.

2 Comments:

Blogger Bunny Dee said...

Hmmm, cool game it was indeed. What really amazed me was the explosion at the end - so well-executed... I really really felt it.

I thought it was a bit contrived, based on many seen-before asian horror cliches (quirky little girl and the works) but overall it was pretty well made, and sort of raised the bar higher (and more film-oriented) where horror in FPS games is concerned. Great.

Oh, and did you check out the machinima thingy? It's by the same guys that do red Vs blue... The whole series really made me laugh.

(Found you in BlogFlux btw, in case you're wondering)

12:55 AM  
Anonymous Anonymous said...

It's all gone quiet over here!

What happened since sept 30th? You been spending all your time playing F.E.A.R.? :o)

5:39 PM  

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